Friday, March 23, 2007

About "Deathcatch!"


Deathcatch!

But what is deathcatch i hear you ask?

Deathcatch is a Half-Life 2 minigame/map set game running on the HL2DM Engine.

First Invented by Ryan Swanbowls on the tutorial map containing one barrel and a grav gun each it has been/is being developed into a set of maps and minigames for the Source Engine

Our aims for the future is to make Deathcatch! an LUA scripted game for gmod, or even its own Source(tm) Mod.

On this blog you can expect to find regular updates on Deathcatch! or "Dc!" for short, and i will be posting all previews/videos whatever.

Hope to Hear from you soon, Zzzyax
[Deathcatch! is an origional idea from Ryansb and Zzzyax, anyone stealing this idea is a thief and deserves to die, Source is a rightful trademark for the Half-Life engine Developed by Valve software and G-mod is a rightful product of Garry Newman. All Rights Reserved 2007.]